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這是一個以Visual C++、XNA、3ds Max、DirectX9、Unity、ASP.NET為主的部落格,主要內容是我在各討論網站的問與答,還包含我的技術性文章,有些附有完整程式碼,其他還有關於語音辨識與影像處理的程式,遊戲攻略、圖學與電腦技巧的相關資料。

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KMotion Capturer 2.3 complete source code release

分類:Kinect SDK
2012/03/03 20:19

KMotion Capturer 2.3 complete source code release

use Kinect SDK to create wpf application to generate 3ds Max Script for create a biped and assign animation key to each bone. And then bind to a 3d model and export the animation(model and bone),

play the animation in XNA Appliaction. finished!

 

 

KMotion Capturer v2.0

Solution and Project complete source code(use Kinect Beta SDK)

download: https://skydrive.live.com/embed?cid=FBEB6373D9321A7F&resid=FBEB6373D9321A7F%21815&authkey=AKbr8Yx7PbdYOnY

 

KMotion Capturer v2.1

Solution and Project complete source code(use Kinect 1.0 SDK)

https://skydrive.live.com/embed?cid=FBEB6373D9321A7F&resid=FBEB6373D9321A7F%21923&authkey=APXjOT-xrcUnf80

 

KMotion Capturer v2.2

Solution and Project complete source code(use Kinect 1.5 SDK)

fix speech initializtion

https://skydrive.live.com/embed?cid=FBEB6373D9321A7F&resid=FBEB6373D9321A7F%21924&authkey=AAhjVXKBZKc4MlQ

 

KMotion Capturer v2.3

Solution and Project complete source code(use Kinect 1.6 SDK)

https://skydrive.live.com/embed?cid=FBEB6373D9321A7F&resid=FBEB6373D9321A7F%213008&authkey=AEwP5Jv9G3zw-h4

 

bipedExporter.ms ( the MaxScript used to export XML that record bones position)

download: https://skydrive.live.com/embed?cid=FBEB6373D9321A7F&resid=FBEB6373D9321A7F%21921&authkey=AKTpffqvsjqhMsA

 

Kinect Offline Motion Capture(Beta).docx

https://skydrive.live.com/?cid=FBEB6373D9321A7F&id=FBEB6373D9321A7F%21815

 

PS:Must use with 3ds Max

============================================================

20120303

release KMotion Capturer 2.0 version,include mixer and XNA Test Game

20120304

more complete source code release,include AnimMixer (Mix the Kinect Bone Data into your 3ds Max biped into a biped with the pose record by kinect) and FileAccessor and XNA Test Game(assign biped animation and export it in 3ds max into xfile, XNA read the xfile and play animation with your pose)

20120310

Upgarde to Kinect 1.0 SDK

20120311

fix speech initialization

 

I will record the video of all flow to help everyone more understand how to use

 

You better has 3ds Max and even use it. If you do not get 3ds Max, you can register student version at Autodesk website.

 

============================================================

 

<< Operation Description >>

All Key Frame Mode + Speech Recognition

 speech"Command Start", start record pose

 speech"Command End",stop recording and export max script to 3ds Max Script Directory(one1.ms,one3.ms)

 

All Key Frame Mode without Speech Recoginition

 lift your hands above your head for 1 second later, start recording, if you want to stop recording, lift your hands over your head again 

 

Take One Key Frame Mode + Speech Recognition

speech "Command Take" to record current posture, do the same as every cut. At last, speech "Command Save" to stop recording and automatically export max script to 3ds Max Script Directory (one1.ms,one3.ms)

 

 

Take One Key Frame Mode without Speech Recognition

Push "Take" button to record current posture

Push "Save " button to record current posture, do the same as every cut. At last, speech "Command Save" to stop recording and automatically export max script to 3ds Max Script Directory (one1.ms,one3.ms)

 

PS1:

remember push Reset or Speech "Command Reset" after export max script for the next time.

PS2:

all1.ms or one1.ms  create biped in 3ds Max(open MaxScript in 3ds Max and push Ctrl+e to run)
all3.ms or one3.ms set keyframe animation (open MaxScript in 3ds Max and push Ctrl+e to run, change the frame number firstly)

PS3:

Re:show speech recogntion sentance(match the program setting)

Hy:show the result of speech recognition(maybe not match the program setting)

=====================================================================

If you want to donate me, you can save money to my bank data as below:

Bank:TAIWAN BUSINESS BANK HUALIEN BRNCH 

A/C NO: 76062523596

F/O: Chen, Chang-Min

SWIFT ADDRESS:MBBTTWTP

Remember write your name at comment! Thanks!!

 

<<操作說明>>

All Key Frame Mode + Speech Recognition
 唸"Command Start",開始錄製動作
 唸"Command End",停止錄製動作並輸出max script到3ds Max Script Directory(one1.ms,one3.ms)

All Key Frame Mode without Speech Recoginition
 雙手舉高過頭後一秒開始錄製,第二次舉高就停止錄製並輸出max script到3ds Max Script Directory(one1.ms,one3.ms)

Take One Key Frame Mode + Speech Recognition
 唸"Command Take",紀錄當時的動作,可以將所有分鏡的動作個唸一次,最後唸"Command Save"停止錄製並輸出max script到3ds Max Script Directory(one1.ms,one3.ms)

Take One Key Frame Mode without Speech Recognition
 按下"Take"按鈕,紀錄當時的動作
 按下"Save"按鈕,停止錄製並輸出max script到3ds Max Script Directory(one1.ms,one3.ms)

PS1:
記得輸出max script後,要按下Reset按鈕重置,如果Speech Recogintion有開可以唸"Command Reset"

PS2:
all1.ms or one1.ms 建立biped(開啟max script後按下ctrl+e執行)
all3.ms or one3.ms 設定biped動作(開啟max script後按下ctrl+e執行,記得先調整影格數)

PS3:
Re:顯示語音辨識成功的語句(與所指定辨識的語句符合)
Hy:顯示假設的語句(可能與所指定辨識的語句不同)

=====================================================================

如果覺得這個程式對您有幫助的話,您可以用郵政劃撥到我的帳號06690594,贊助我的研究,謝謝!!

記得寫下你的名字給我。

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